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Lotr bfme 2 rotwk unit size mod
Lotr bfme 2 rotwk unit size mod










Hero Armors are different tough hero is not just stronger than normal hero is not just stronger than light hero, they all have different strengths and weaknesses (plus there are also other armorsets too). Some units are effective against resource buildings, others against production buildings. Counters are different, upgrades often come earlier because Forged Blades counters infantry for instance (twice as effectively as in RotWK). (Hobbits are Dwarves' fast harassment, for example.) Everybody plays Udun. Inn units are different, unique to each faction and designed to fill in a faction's weaknesses, rather than just supply cheap archers. It's also harder to get into for this reason than RotWK is. (Elves may start with a lot of Lorien Archers to creep Wargs for money, and get Arwen before their first non-archer unit.) Each match-up is more varied for each faction (in RotWK, you can pretty much learn one faction at a time in BFME II you have to learn MU by MU). He wanted every unit within a faction to have some use, rather than just being overlooked (think Spiderlings).īuildings are much weaker in BFME II. The point of this was to make each faction more unique, adhering closer to the original design specs of the game, and to develop a more interesting counter system. In 1.05 Maddox totally changed just about every aspect of the game.

lotr bfme 2 rotwk unit size mod

Kay, i think that cover most of the new stuff in ROTWK =) Some new units:Half troll swordsmen: Troll swordment, the same as marauders, just with swords.įire drake brood: Mini drakes, breath fire. Great siege works: You recruit all siege equipment here, along iwth blackridders and some upgrades.Ī new hero: Azog, he can take a fort down singelhanded if not being attacked. Haradrim palace: It recruits, corsairs, haradrim lancers and archers. Haradrim Lancers: A cheap cavalry unit, twisted/ corrupted men on a horse.īlack orc: Elite orcs, better than normal orcs.Ī couple of changes on the buildings are: The black riders: mordor elite horde, 6 riding black riders.

lotr bfme 2 rotwk unit size mod

The new hero is Gothmog: Orcish leader, a really usefull hero for mordor. But added them as the elite unit of the faction. They got a new hero and removed the 3 black riders at invidial heroes. New buldings/ revisited: Siege works: Recruits all siege units for iseengard ( mines, balistas, battering ram) They are melee based fighters, that deal splash damage ( i think ). Uruk deathbringers: The elite unit of Iseengard. Wargpack: Wargs without riders, i belive it is a weaker version of warg riders. Wildmen axethrowers: wildmen that throw ranged axes at their enemies. Iseengard got plenty of new units and a few buildings. can be compared to gimli, just as a mini version

lotr bfme 2 rotwk unit size mod

He is great for hit and run attacks as he get to level 2.ĭwarven Zealots: The elite unit of Dwarves. Prince Brand The captain of Dale, he is a ranged hero of the dwarves. They come upgraded with silver thorn and good swords. Noldor Warriors: The elite units of elves, they are similar the elven archers in BFME I. The lindon horse archer: It is a unit with bows riding on a horse. Knights of Dol Amroth: Elite knights, can kill pretty much everything if microed right. The rohan spearmen: pretty much a spearman As for a summary for it: IT begins with spam and ends with elite units.Ģ new units. Ill make a list for you on all new units, and such.












Lotr bfme 2 rotwk unit size mod